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Traveller RPG: Armies of the Fifth Frontier War
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Traveller RPG: Armies of the Fifth Frontier War

Traveller RPG: Armies of the Fifth Frontier War

The navies might make headlines but the ground forces make history. Armies of the Fifth Frontier War puts you at the sharp end of the conflict, deciding the fate of worlds one firefight at a time. 

Armies of the Fifth Frontier War details the organisation, equipment and doctrine of the major belligerents – the Third Imperium, Zhodani Consulate, Sword Words Confederation and Darrian Confederation. Vehicles, personal armour and weaponry are detailed, along with their role in the belligerent powers’ arsenal. 

Learn how to handle a squad, platoon or company of lift infantry, or how to conduct a ‘grip and flank’ manoeuvre using the Zhodani ‘system of five’ against the Imperial ‘two wings and a reserve’ model. Discover the advantages of network-centric warfare and psionic-assisted operations… or how to conduct an all-or-nothing meteoric assault on the enemy’s headquarters.

The navies might make headlines but the ground forces make history. Armies of the Fifth Frontier War puts you at the sharp end of the conflict, deciding the fate of worlds one firefight at a time.

$23,100.00

Original: $77,000.00

-70%
Traveller RPG: Armies of the Fifth Frontier War

$77,000.00

$23,100.00

Traveller RPG: Armies of the Fifth Frontier War

The navies might make headlines but the ground forces make history. Armies of the Fifth Frontier War puts you at the sharp end of the conflict, deciding the fate of worlds one firefight at a time. 

Armies of the Fifth Frontier War details the organisation, equipment and doctrine of the major belligerents – the Third Imperium, Zhodani Consulate, Sword Words Confederation and Darrian Confederation. Vehicles, personal armour and weaponry are detailed, along with their role in the belligerent powers’ arsenal. 

Learn how to handle a squad, platoon or company of lift infantry, or how to conduct a ‘grip and flank’ manoeuvre using the Zhodani ‘system of five’ against the Imperial ‘two wings and a reserve’ model. Discover the advantages of network-centric warfare and psionic-assisted operations… or how to conduct an all-or-nothing meteoric assault on the enemy’s headquarters.

The navies might make headlines but the ground forces make history. Armies of the Fifth Frontier War puts you at the sharp end of the conflict, deciding the fate of worlds one firefight at a time.

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Description

The navies might make headlines but the ground forces make history. Armies of the Fifth Frontier War puts you at the sharp end of the conflict, deciding the fate of worlds one firefight at a time. 

Armies of the Fifth Frontier War details the organisation, equipment and doctrine of the major belligerents – the Third Imperium, Zhodani Consulate, Sword Words Confederation and Darrian Confederation. Vehicles, personal armour and weaponry are detailed, along with their role in the belligerent powers’ arsenal. 

Learn how to handle a squad, platoon or company of lift infantry, or how to conduct a ‘grip and flank’ manoeuvre using the Zhodani ‘system of five’ against the Imperial ‘two wings and a reserve’ model. Discover the advantages of network-centric warfare and psionic-assisted operations… or how to conduct an all-or-nothing meteoric assault on the enemy’s headquarters.

The navies might make headlines but the ground forces make history. Armies of the Fifth Frontier War puts you at the sharp end of the conflict, deciding the fate of worlds one firefight at a time.

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